LiveBox at Looptopia - Animation Digital Antidotes
Animation has moved to the center of our moving-image culture. America’s children spend more time engaging anime and avatars than they watch network TV. Animated formats compete with main line cinema, and new media artists commonly utilize and manipulate animation processes in their projects. A proliferation of easy to use animation software such as Flash has introduced animation to artists. Digital animation processes now used by artists encompasses a vast array of approaches, from simple tools to industrial software used to create the latest Pixar blockbuster.
Program Part One: Point, Line and Plane
Abstract rhythms emerge from music, line and shapes. These artists use generative video loops to create dynamic imagery, some reminiscent of the great Oscar Fischinger. Bradley Hyppa, USA, "Lunchtime in the Fidi", generative video loop, 2007, (3:53 min). Kazuhiko Kobayashi, Japan, “ Ensemble”, "Monochrome”, “Rotary Plate”.
Part Two: Familiar Twists
Exciting contemporary animation that references methods used at least a century before cinema, such as stop action and puppetry, but enhanced through new animation tools. Jessica Westbrook, USA, “Sugar Free”, 2007, (2:45 min). Hillary Mushkin, USA, “As we go on”, 2005, (6:57 min). Orit Ben Shitut, Israel, “The Long from Inside”, 2007, (3:14 min). Barbara Agreste, Italy/London, “Reptilica”, 2008, (6:00 min). leksander Kostjuk, Croatia, “Nino the Adventurer”, 2006, (3:38 min). Michael Greathouse, USA, “The Banquet”, 2007, (6:40 min). Carl Burton, USA, “Drift”, 2007, (10:21 min). Robbyn Alexander, USA, “Limerence”, 2006, (5:00 min).